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Ray Tracing Gems: High-Quality and Real-Time Rendering with Dxr and Other APIs

Eric Haines

Ray Tracing Gems: High-Quality and Real-Time Rendering with Dxr and Other APIs

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334,75 RON371,94 RON-10%
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LimbăEnglezăFormatBroșatăISBN9781484244265

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: - The latest ray tracing techniques for developing real-time applications in multiple domains

- Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)

- How to implement high-performance graphics for interactive visualizations, games, simulations, and more

Who this book is for: - Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing

- Students looking to learn about best practices in these areas

- Enthusiasts who want to understand and experiment with their new GPUs

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Detalii

Format
Broșată
Limbă
Engleză
ISBN
9781484244265
Autori
Eric Haines

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Unde găsesc Ray Tracing Gems: High-Quality and Real-Time Rendering with Dxr and Other APIs la cel mai mic preț?
Cel mai mic preț este 334,75 RON la Libris. Comparăm 1 oferte de la magazine de încredere.
Cine este autorul cărții Ray Tracing Gems: High-Quality and Real-Time Rendering with Dxr and Other APIs?
Autorul cărții este Eric Haines.